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Gods Unchained Blog
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22 Posts In

Development

Insights on the development of Gods Unchained

  • Postedby Citadel Herald
  • Posted in Development / Marketplace /

Stars: A new way forward for Free to Play

  • December 14, 2020
  • 5 minute read
  • 0 Comments

Today we are launching our newest experiment: Stars and the Star Store. It’s another way for us to give players what they want: rewards for playing and winning. It is…

  • Postedby Citadel Herald
  • Posted in Development / Gameplay /

Update 0.26 – Style & Glory

  • November 18, 2020
  • 4 minute read
  • 0 Comments

Style AND substance? Some said it wasn’t possible. 0.26 begs to differ.

  • Postedby Citadel Herald
  • Posted in Development / News /

How Far We’ve Come: The Timeline of Gods Unchained

  • September 30, 2020
  • 5 minute read
  • 0 Comments

Welcome mortal! Sit a while and join us on a journey through time as we look at Gods Unchained’s evolution over the past two years.… When you log into the…

  • Postedby Citadel Herald
  • Posted in Development / Gameplay /

Direct Challenge: It’s Time to Duel!

  • August 11, 2020
  • 3 minute read
  • 0 Comments

Direct Challenge is a game mode that allows you to 1v1 your friends, foes and other mortals. The ability to duel can take many forms: from refining the perfect strategy…

  • Postedby Citadel Herald
  • Posted in Development / News

6 Ways to Duel with Direct Challenge

  • August 7, 2020
  • 4 minute read
  • 0 Comments

Our upcoming Direct Challenge game mode offers a whole new world of opportunities for veterans and new players alike.  The new Direct Challenge mode introduces the ability to duel friends…

  • Postedby Citadel Herald
  • Posted in Development / News

Update 0.24 – A New Dimension

  • July 21, 2020
  • 8 minute read
  • 0 Comments

This update’s a doubleheader, including all the VFX rolled-back from 0.23 and the introduction of 3D Mesh cards!

  • Postedby Citadel Herald
  • Posted in Development / Gameplay /

Welcome Set Release Guide

  • June 16, 2020
  • 4 minute read
  • 0 Comments

Welcome to the Welcome Set! 70 new cards designed to get new players up to speed. Build, edit and compete using your god of choice.

  • Postedby Citadel Herald
  • Posted in Development / Insights /

Update 0.23: VFX – A New Dawn

  • June 11, 2020
  • 7 minute read
  • 0 Comments

It’s update time! 0.23 brings with it visual changes that will rock the very foundations of the Arena, and we’re not talking its brick and mortar base – rather the…

  • Postedby Citadel Herald
  • Posted in Development / Expansion /

Prize draws and the future of play-to-earn

  • May 25, 2020
  • 6 minute read
  • 0 Comments

Ever wanted to own a Mythic card? Then the new prize draws are the place for you. Starting with Season 1: Champions Rise, we’re making important distinctions between prize draws…

  • Postedby Citadel Herald
  • Posted in Development / Expansion /

Collection Titles – Genesis & Beyond!

  • May 22, 2020
  • 4 minute read
  • 0 Comments

We’re changing how Collection Titles work to allow future sets to be added and counted towards your title, not just Genesis era cards.  Collection Titles (previously known as collection levels/collection…

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