Genesis cards_evaluation

EVALUATING CARDS

What makes a card good or bad? Ideally, you’d like to be able to figure this out before getting smacked by them in the game or wasting time and effort…

New Game Modes

New Game Modes

Part of the balancing beta is the opportunity to introduce and experiment with new game modes! The development team has listened to community feedback and analysed game data to devise…

Balance Blog – Neutral Theory

Hello mortals, welcome back to the balance blog! For this week’s discussion I’d like to talk about something that the design team has been focusing heavily on. We have spent…

gods unchained beta balance blog

Balance Blog – July 10

Welcome mortals to the first balance blog! From this patch onward when we make balance changes to Gods Unchained there will be an accompanying blog whereby we’ll aim to shed…

The Genesis Set: Explained

What is a set? A set is a collection of cards which are grouped by an event or a theme. Some sets may be limited releases and therefore only available…

God Powers 2.0

This week’s patch introduces a refresh of God Powers with redesigned depth and balance. God Powers fundamentally drive the meta and competitive strategy of gameplay in Gods Unchained. This week,…

Open Sesame

BOOM! We just let everyone with a registered Apollo account into the Gods Unchained beta. As we’ve ramped up over the last week, the response has been incredible. We’ve loved seeing your…

Update v0.14

Update 0.14 is here and it’s… our largest ever.  A New Client & User Interface Once upon a time, all player activity (including actions like deckbuilding and matchmaking) were built into the…