New Game Modes

New Game Modes

Part of the balancing beta is the opportunity to introduce and experiment with new game modes! The development team has listened to community feedback and analysed game data to devise…

Balance Blog – Neutral Theory

Hello mortals, welcome back to the balance blog! For this week’s discussion I’d like to talk about something that the design team has been focusing heavily on. We have spent…

gods unchained beta balance blog

Balance Blog – July 10

Welcome mortals to the first balance blog! From this patch onward when we make balance changes to Gods Unchained there will be an accompanying blog whereby we’ll aim to shed…

UPDATE V0.15 – BALANCING BETA

A New Game Board and a Truck Load of Card Balancing Welcome to the balancing beta! Over the next couple of months the team will monitor the performance of cards…

The Genesis Set: Explained

What is a set? A set is a collection of cards which are grouped by an event or a theme. Some sets may be limited releases and therefore only available…

God Powers 2.0

This week’s patch introduces a refresh of God Powers with redesigned depth and balance. God Powers fundamentally drive the meta and competitive strategy of gameplay in Gods Unchained. This week,…

Open Sesame

BOOM! We just let everyone with a registered Apollo account into the Gods Unchained beta. As we’ve ramped up over the last week, the response has been incredible. We’ve loved seeing your…

New Player Guide

Welcome to Gods Unchained, and welcome to card games! Gods Unchained is a 1 vs 1 turn-based card game which can be summed up as easy to learn but hard…

Update v0.14

Update 0.14 is here and it’s… our largest ever.  A New Client & User Interface Once upon a time, all player activity (including actions like deckbuilding and matchmaking) were built into the…