1 Million NFTs Isn’t Cool

This post is about advancements we have made to improve user experience and transaction limits in generating ERC721 tokens. It’s a little technical at points, so if you’d rather watch…

Update v0.11 – Release Notes

Version 0.11 is now live for existing beta testers! Here’s what we’ve updated: New 1st / 2nd Turn Mechanic One of the things you’ll notice in this update is a…

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End of Quarter Update

We’ve come a long way over the last month developing some awesome improvements behind the scenes (while interviewing of 💯’s of candidates for our open positions). I want to start…

Etherbots Have Arrived

It’s official. Etherbots have invaded the Citadel and are manifesting themselves within the Gods Unchained universe. From now until the end of time, players can use their existing Etherbots parts…

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Welcoming our new VP of Product, Nic Watt

We’re excited to announce and welcome Nic Watt as our new VP of Product. Nic most recently worked at Riot Games as Lead User Experience Designer for League of Legends….

Update: March 6th, 2019

Beta Progress + New Invites We will be adding over 100 new closed beta testers over the next couple days. One of the conditions for open beta has been server…

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Update v0.10 – Release Notes

Version 0.10 is now live for existing beta testers! Here’s what we’ve updated: 28 New Cards Siren of the Grave Levitate Anubis, Guide of Souls Spellbound Overclock Tutankhamun Agrodor Protector…

This is our new blog, and we’re hiring!

Welcome to our new blog, the place which will now host all our longer form content and updates. We’ve been wanting this for awhile, so we hope it helps you…

The Evolution of Art

It’s no secret that the art department here at Gods Unchained spends an enormous amount of time and energy producing top-quality art for the game. In this segment, Art Director, Christiaan Gerritsen,…